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java.lang.Object jfreerails.move.AddActiveEntityMove
public class AddActiveEntityMove
A move that adds an active entity. An active entity is something whose state may be continually changing. An example is a train - it is an active entity since while it is moving its position is continually changing.
NextActivityMove
,
Serialized FormField Summary | |
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private Activity |
activity
|
private int |
index
|
private FreerailsPrincipal |
principal
|
private static long |
serialVersionUID
|
Constructor Summary | |
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AddActiveEntityMove(Activity activity,
int index,
FreerailsPrincipal principal)
|
Method Summary | |
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MoveStatus |
doMove(World w,
FreerailsPrincipal p)
Executes this move on the specifed world object. |
boolean |
equals(java.lang.Object o)
|
int |
hashCode()
|
MoveStatus |
tryDoMove(World w,
FreerailsPrincipal p)
Tests whether this Move can be executed on the specifed world object, this method should leave the world object unchanged. |
MoveStatus |
tryUndoMove(World w,
FreerailsPrincipal p)
Tests whether this Move can be undone on the specifed world object, this method should leave the world object unchanged. |
MoveStatus |
undoMove(World w,
FreerailsPrincipal p)
If doMove has just been executed on the specified world
object, calling this method changes the state of the world object back to
how it was before doMove was called. |
Methods inherited from class java.lang.Object |
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clone, finalize, getClass, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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private static final long serialVersionUID
private final Activity activity
private final FreerailsPrincipal principal
private final int index
Constructor Detail |
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public AddActiveEntityMove(Activity activity, int index, FreerailsPrincipal principal)
Method Detail |
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public boolean equals(java.lang.Object o)
equals
in class java.lang.Object
public int hashCode()
hashCode
in class java.lang.Object
public MoveStatus tryDoMove(World w, FreerailsPrincipal p)
Move
tryDoMove
in interface Move
public MoveStatus tryUndoMove(World w, FreerailsPrincipal p)
Move
tryUndoMove
in interface Move
public MoveStatus doMove(World w, FreerailsPrincipal p)
Move
doMove
in interface Move
public MoveStatus undoMove(World w, FreerailsPrincipal p)
Move
doMove
has just been executed on the specified world
object, calling this method changes the state of the world object back to
how it was before doMove
was called.
undoMove
in interface Move
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